OctaHacks 2.0 is an annual flagship 30 hours hackathon conducted by Developer Student Clubs (DSC) . OctaHacks provides the participants with a unique opportunity to merge their creative ideas with their technical skills to build something new and exemplary. At OctaHacks, participants can meet fellow hackers, learn new technologies, and hone their skills alongside seasoned mentors. Participants will be building a prototype in this 30 hour event. At the end, they will pitch and showcase their ideas which will be evaluated by a panel of judges to declare the top 3 teams. This is a hackathon for out-of-the-box thinkers, creatives, and innovators. It's scheduled on 20 and 21 November 2019.
This Hackathon event is intended for learning and engagement in the developer community. We value everyone's participation. All the students are expected to show respect and courtesy to others throughout the event. Be kind to everyone. Behave in a nice manner. Any type of harassment is not welcomed in the event. This is an educational event. Keep this in mind while speaking. Hackathon staff will always be happy to help participants.Sponsors and partners are also subject to the anti-harassment policy. We expect everyone to follow these rules and make this event friendly for all.
1. Teams can consist of up to a maximum of 5 members and minimum 2.
2. Inter-college teams are allowed.
3. Teams should be made up exclusively of students (i.e. undergraduates or postgraduates) who are not judges, sponsors, or in any other privileged position at the event.
4. All team members should be present at the event. Leaving the venue for some time to hack elsewhere is fine.
5. Teams can of course gain advice and support from organizers, volunteers or sponsors.
6. All work on a project should be done at the hackathon.
7. Teams can work on ideas that have already been done. Hacks do not have to be “innovative”. If somebody wants to work on a common idea they should be allowed to do so and should be judged on the quality of their hack. These days it’s hard to find something that’s fully original and teams might not know an idea has been done before anyway.
8. Teams can work on an idea that they have worked on before (as long as they do not re-use code).
9. Teams can use libraries, frameworks, or open-source code in their projects. Working on a project before the event and open-sourcing it for the sole purpose of using the code during the event is against the spirit of the rules and is not allowed.
10. Participants must bring their own hardware as per their project requirement.
11. Adding new features to existing projects is allowed. Judges will only consider new functionality introduced or new features added during the hackathon in determining the winners.
12. Teams must stop hacking once the time is up. However, teams are allowed to debug and make small fixes to their programs after time is up. e.g. If during demoing your hack you find a bug that breaks your application and the fix is only a few lines of code, it's okay to fix that. Making large changes or adding new features is not allowed.
13. While selecting between 2 similar ideas, preference will be given to the team with maximum girl members.
14. Projects that violate the Code of Conduct are not allowed.
15. Teams can be disqualified from the competition at the organizers' discretion. Reasons might include but are not limited to breaking the Competition Rules, breaking the Code of Conduct, or other unsporting behaviour.
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